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1park2.txt
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1995-03-16
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3KB
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70 lines
================================================================
Title : One Park Avenue DOOM II Level
Filename : 1PARK2.WAD
Author : Steve Baldwin
Email Address : 72241.733@Compuserve.com (CompuServe/Ziffnet 72241,733)
Misc. Author Info : Also author of SANTA.WAD, PARKDO.WAD, PCDOOM.WAD
Description : It is January 1996, and Forstman-Little's purchase
of Ziff-Davis has gone through as smoothly as silk.
You've laid down your trusty plasma gun for what you
think is the last time -- surely you can eke out a
living far away from 1 Park Avenune, perhaps as a
freelance WAD programmer, and forever give up the
killing daily routine of deadlines, vendor meetings,
and the total elimination of passive voice in copy.
But a phone rings late in the night, and even before
you pick up the handset, the ringing augers blood,
and once you hear the whispering voice calling you
back to One Park Avenue, your dreams of a normal life
have evaporated. Your duty: to once again dispel the
demons, mutants, and mercenaries who have so
desperately tried to wrest Ziff-Davis's 11th Floor
editorial offices for their own evil purposes.
New features in 1PARK2.WAD include:
-Much larger combat spaces, including the Window
Sources junior-staff's treacherous editorial
"bullpen"
-Fully-rendered 3-D replicas of the Windows Sources
and Computer Shopper Research Centers
-Over 120 angry mutant editors
-50 shadowy sales specters and chaingun-toting vendors
-Norman Thomas High School students that are revived
from the dead after you've shot them
-Graduated difficulty levels, cooperative and
deathmatch play
================================================================
* Play Information *
Episode and Level # : Map01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editors used : DEU 5.21, DEU2, Mapcon
Known Bugs : None that I've seen.
* Special Thanks: Gus Venditto, Brian Wilson, for their invaluable beta
testing advice.
* Copyright / Permissions *
Original WAD Level Copyright 1995 Steve Baldwin Associates.
Authors may not use this level as a base to build additional levels.
Just try to win it with 100% kills - it's almost as frustrating as
trying to convert this crazy map into something else!
* Where to get this WAD *
Speakeasy Forum, Ziffnet (GO ZNT:SPEAKEASY).